The Southern Isles of Naur Ando Category: Uncategorized
NEW INFORMATION: -Updated Military TOTAL: 70,000 Land: 10,000 Pirate: 50,000 10,000 Mercenary Combined Mobile Forces: Total: 50,000 -Demon: 7,500 Ba'al -Fae: 6,500 Aidan -Undead: 3,000 Shee -Mermaids: 5,000 Ronan -Wolves: 6,000 Melodie -Elves: 5,500 (Open) -Humans: 8,250 (open) -Knights: 8,250 Rein Undead are brute force and first wave, always in the front of an attack. They remain dead until called upon. Any soldier who falls in battle is able to become an undead if the damage is not too severe. They can only be brought back once though. If an undead is killed, they are gone. Pirates Total: 14,150 - Mermaids: 5,000 - Humans: 2,750 - Wolves: 1,600 - Elves: 1,600 - Fae: 1,600 - Demon: 1,600 Melee Total: 20,550 - Knights: 8,250 - Humans: 2,750 - Wolves: 2,200 - Elves: 1,950 - Demon: 2,950 - Fae: 2,450 Archers Total: 12,300 - Humans: 2,750 - Wolves: 2,200 - Elves: 1,950 - Demon: 2,950 - Fae: 2,450 Naval forces: Total: 300 Ships (8,000 Pirates) -Grand frigate: 20 Total: 3,180 Pirates 159 per ship - Humans: 640 - Wolves: 630 - Elves: 640 - Fae: 630 - Demon: 640 (Per Ship Numbers) -- Rogue class: 10 - Humans: 32 - Wolves: 32 - Elves: 32 - Fae: 31 - Demon: 32 -- Standard: 10 - Humans: 32 - Wolves: 31 - Elves: 32 - Fae: 32 - Demon: 32 -War frigate: 20 (6 based [one each] at Yanyoga, Dol, Crystal Island, Eden, Execution Island & Mela at all times.) Total: 1,500 Pirates 75 per Ship - Humans: 300 - Wolves: 300 - Elves: 300 - Fae: 300 - Demon: 300 (Per Ship Numbers) -- Phantom class: 5 - Humans: 15 - Wolves: 15 - Elves: 15 - Fae: 15 - Demon: 15 -- Imperial class: 5 - Humans: 15 - Wolves: 15 - Elves: 15 - Fae: 15 - Demon: 15 -- Rogue class: 5 - Humans: 15 - Wolves: 15 - Elves: 15 - Fae: 15 - Demon: 15 -- Standard: 5 - Humans: 15 - Wolves: 15 - Elves: 15 - Fae: 15 - Demon: 15 -War brig: 20 Total: 600 Pirates 30 per ship - Humans: 120 - Wolves: 120 - Elves: 120 - Fae: 120 - Demon: 120 (Per Ship Numbers) --Standard: 5 - Humans: 6 - Wolves: 6 - Elves: 6 - Fae: 6 - Demon: 6 --Gold class: 5 - Humans: 6 - Wolves: 6 - Elves: 6 - Fae: 6 - Demon: 6 --Haunted class: 5 - Humans: 6 - Wolves: 6 - Elves: 6 - Fae: 6 - Demon: 6 --Inferno class: 5 - Humans: 6 - Wolves: 6 - Elves: 6 - Fae: 6 - Demon: 6 -Longship: 30 Total: 450 Pirates 15 per Ship - Humans: 90 - Wolves: 90 - Elves: 90 - Fae: 90 - Demon: 90 (Per Ship Numbers) --Frost class: 15 - Humans: 3 - Wolvess: 3 - Elves: 3 - Fae: 3 - Demon: 3 --Standard: 15 - Humans: 3 - Wolves: 3 - Elves: 3 - Fae: 3 - Demon: 3 Fanchuan: 80 Total: 960 Pirates 12 per ship - Humans: 210 - Wolves: 190 - Elves: 210 - Fae: 190 - Demon: 160 (Per Ship Numbers) -- Standard: 30 - Humans: 2 - Wolves: 3 - Elves: 2 - Fae: 3 - Demon: 2 -- Dragon Class: 50 - Humans: 3 - Wolves: 2 - Elves: 3 - Fae: 2 - Demon: 2 -Dhow: 50 Total: 600 Pirates 12 per ship - Humans: 130 - Wolves: 120 - Elves: 100 - Fae: 120 - Demon: 130 (Per Ship Numbers) --Rogue class: 30 - Humans: 3 - Wolves: 2 - Elves: 2 - Fae: 2 - Demon: 3 --Standard: 20 - Humans: 2 - Wolves: 3 - Elves: 2 - Fae: 3 - Demon: 2 -Cutter: 30 Total: 360 Pirate 12 per Ship - Humans: 75 - Wolves: 60 - Elves: 90 - Fae: 60 - Demon: 75 (Per Ship Numbers) -- Verdant class: 15 - Humans: 2 - Wolves: 2 - Elves: 3 - Fae: 2 - Demon: 3 -- Harvest class: 15 - Humans: 3 - Wolves: 2 - Elves: 3 - Fae: 2 - Demon: 2 -Sloop: 50 Total: 350 pirates 7 per ship - Humans: 70 - Wolves: 70 - Elves: 70 - Fae: 70 - Demon: 70 (Per Ship Numbers) -- Ancient class: 10 - Humans: 1 - Wolves: 1 - Elves: 1 - Fae: 2 - Demon: 2 -- Cursed class: 10 - Humans: 2 - Wolves: 2 - Elves: 1 - Fae: 1 - Demon: 1 -- Emerald class: 10 - Humans: 1 - Wolves: 1 - Elves: 2 - Fae: 2 - Demon:1 -- Inferno class: 10 - Humans: 1 - Wolves: 2 - Elves: 1 - Fae: 2 - Demon: 1 -- Phantom class: 10 - Humans: 2 - Wolves: 1 - Elves: 2 - Fae: 1 - Demon: 1 Fishing and Merchent ships list: Merchant ships: 500 (66 being built) Fishing Ships: 1,000 (132 being built) Tor Mir: Fishing: 66 Merchant: 33 Dol: Fishing: 66 Merchant: 33 Yanyoga: Fishing: 66 Merchant: 33 1: Fishing: 66 (Being Built) Merchant: 33 (Being Built) 2: Fishing: 66 (Being Built) Merchant: 33 (Being Built) Elisium: Fishing: 66 Merchant: 33 (Being Built) Execution Island: Fishing: 66 Merchant: 35 Goblin's Notch: Fishing: 66 Merchant: 33 Eden: Fishing: 66 Merchant: 33 Mela: Fishing: 66 Merchant: 33 Ater: Fishing: 66 Merchant: 33 Fara: Fishing: 71 Merchant: 36 Adeiladu: Fishing: 66 Merchant: 33 Dragon's Tail: Fishing: 71 Merchant: 33 Butain: Fishing: 66 Merchant: 33 Land Forces: Total: 12,000 Land: Sea: 3,472 Yanyoga Total: 1,666 -Demons: 833 -Knights: 833 Dol Total: 1,667 -Elves: 418 --Archers: 210 --Melee: 208 -Humans: 416 --Archers: 208 --Melee: 208 -Mermaids: 417 -Knights: 416 Tor Mir Total: 1,668 -Elves: 1,600 --Archers: 800 --Melee: 800 -Demons: 66 --Archers: 33 --Melee: 35 Eden: Total: 1,666 -Wolves: 600 --Archers: 300 --Melee: 300 -Demons: 1,000 -Knights: 66 Execution Island: Total: 3,666 -Wolves: 1,222 --( 408 Wolf pirates) --- --Archers: 407 --Melee: 407 -Mermaids: 1,222 -Demons: 1,222 --Archers: 611 --Melee: 611 Mela: Total: 1,667 -Elves: 834 --Archers: 417 --Melee: 417 -Humans: 833 --Archers: 416 --Melee: 417 EXPORTS: Blood Wine: 10 pints= 1 human (20 cups) 12 (750 ML) bottles in a case 1 person= 5 Bottles 25 cases 300 Bottles 20 Imported from inland 40 (50 brought in) Imported from Outside (10 usually rejected) Vesta Blend: 55 O+ = 15 O - = 5 A + = 10 A - = 5 B + = 10 B - = 0 AB + = 5 AB - = 5 Criminal Blend: 105 O+ = 30 O - = 10 A + = 5 A - = 10 B + = 20 B - = 15 AB + = 5 AB - = 10 Worldly Blend: 140 O+ = 50 O - = 5 A + = 40 A - = 5 B + = 30 B - = 5 AB + = 5 Gems: Jade, and Rose Quartz are exported from Tor Mir. About 50% of the resources of the Island are exported, and the rest is used for weaponry and defense. (More details in a later report) The Lands Of The Southern Isles: Tor mir: The island is full of Crystal mines, and Not much else. Small parts of the island are good for living, but most is rock. This island is used as a military island. Dol: Military Island with few Civilians. The land is livable, with only enough farmland to feed the natives living on it. Yanyoga: Another Military Island with slightly more farmland that is sent to other Islands that aren't as habitable. 1: Unexplored 2: unexplored Elisium: A true Tropical paradise. Many exotic fruits, and animals are found on this Island. It is the center of the trade market, and the source of a majority of the fruit for most of the islands. Sian Draug: unexplored Execution Island: Prison Island where Blood wine is made. (See tour Blog for a detailed description of the process, and export information.) Goblin's Notch: A very Rich and Lush Cluster of Islands that holds Most of the Natives to the Southern Isles. A Majority of the Farmland is held on this Island, and traded with other lands for more resources. Eden: Hunting Island where Prisoners rejected from execution island are sent. Once they arrive they are divided and paired against each other in fights to the death. the winners are then sent to be chosen and hunted by whomever chooses to hunt on the island. The land itself is Lush, and full of forests that are used for hunting in. The main Dock is set up near the area prisoners are held. The rest of the Island is open, and untouched for better hunting. Mela: The Island where Aidan lives. The home covers most of the island, along with their property and private gardens. The remaining parts of the Island is inhabited by guards, and their families, usually servants. The School for most of the Island Children is based on Mela, along with a small church for those who wish to practice religion. (The church is rarely used for anything other than weddings.) Ater: An Island Shielded by a blanket of Fog so thick that none can see past it. Inside the Fog Mermaids live, and destroy all who enter. If any men are lucky enough to survive the mermaids there are many other defenses to pass. (See the Storyline "Exploration of the Southern Isles" For examples. More detail will be filled in as the story progresses.) Fara: Translated from Elvish this Island is used for exactly that. It's green forests and open sea are great for hunting and fishing. The land is mostly inhabited by hunters and Fishermen. Adeiladu: Used for Construction of ships, and buildings to be transported to other locations. It is filled with many underground caverns and caves which are to be used as storage for wheat and grain during the winter months. Dragon's Tail: A string of islands all with Rocky, and barren lands. These lands are mainly used for fishing, and mining. Butain: The trade Island mainly inhabited by Pirates who come to buy, sell, and Trade their newfound treasures. This Island is mainly a pirate Island. Alliances: Black Kingdom Ruled by Queen Lestat The Commanders and their specialties: Ruler Ba'al Topliss- Demon commander: Fyre Demon Sifting (Like teleporting, but a little different, it's the way Fae get around.) Pyrokenisis (Fyre Fae) Telepathy (Special personal Power) Limited Time travel (Can only go into the past, in his own lifetime. Demonic Power.) Summoning (Can make objects appear and disappear at will, Demonic power) Subtle mind manipulation (When he hums, he can trick your mind into doing whatever he wants. Demonic Power.) He can sense disease, or when something is wrong with a body. Like pregnancy, even to the point of telling the sex of the child.(Normal Fae Power) Shee Hellkite- Topliss- Undead Commander: Succubus, Demoness Necromancer. She controls all Dead, and some dying if they are close enough to the brink of death. Aidan- fae Commander: Naur Ando Vakha, Aidan watches over Most of the Southern Isles of Naur Ando While The King is away in the Fyre Kingdom. Human Commander: Half Unseelie Fyre Fairy, and half Human Seeking Someone to take this responsibility Rein- Commander of the Knights: Full Blood Fyre Fairy In Ba'al's Homeworld Rein was the Commander over the Queen's Personal Guards. His powers are Fire based, and the exact powers are still unknown.
Back to Blog List
|